The M32U will be Gigabyte’s fifth gaming monitor and the second not to carry the Aorus brand. Design wise it looks identical to the M32Q and the specs are very similar too, as both monitors rely on a super speed IP panel that measures 31.5-inches. The big difference here is obviously the resolution, as the M32U sports a 4K 3840×2160 panel and this time it seems like the backlight has improved slightly, as we’re looking at an HDR400 certification, even though both models deliver a typical brightness of 350cd/m².

On the other hand, colour saturation isn’t quite as good at 90% DCI-P3 or 123% sRGB, even though this is an 8-bit + FRC panel rather than an 8-bit panel for the M32Q. The refresh rate is up to 144 Hz for PCs and 120 Hz for consoles, with a 1 ms MPRT response time. Inputs consist of two HDMI 2.1 ports, one DisplayPort 1.4 with DSC and a USB-C port with DP-Alt mode.The display also has one USB 3.0 type-B input and three type-A outputs and a headphone jack and as with previous Gigabyte displays, this one supports KVM functionality. Finally we have a pair of built in 3 W speakers. No word on pricing or availability.



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